Willem Dafoe, known for his gravelly voice and recognizable face, plays the cop and another role, but even telling you about that would ruin the final plot twist of the game somewhat. He plays the husband and will be the only character you control throughout the game. James McAvoy is an actor I’ve first been impressed with when he took on the role of young Charles Xavier in the X-Men reboot. When not sedentary, Kyle enjoys traveling to the National Parks, seeing new cities, and has ambitions to explore abroad.Home › Gaming › Twelve Minutes Game Review: Stuck in a Time Loopĭaisy Ridley – James McAvoy – Willem Dafoeĭaisy Ridley, perhaps best known for her recent role as Rey in the new Star Wars trilogy, plays your wife, who’s suspected of killing her own father, though her motives are unknown at first. He's a firm believer in three hours being the perfect length for a movie, but thinks a lot of games are much too long. Or he's trying to get you to watch Mad Men. When not talking about The Legend of Zelda, Dark Souls, Mass Effect, or some PlayStation exclusive, he's probably droning on about the works of Cormac McCarthy, Frank Herbert, Stanley Kubrick, and Wes Anderson. ![]() A terminal Midwesterner who graduated from the University of Kansas, Kyle also has knowledge and interest in literature, film, film adaptions of literature, and history. His tenure at SR began in late 2020 as a contributing Game Features writer before quickly becoming a Staff Writer, a role that gradually progressed into an Editor position. One of Kyle's earliest memories is of watching his older brother play Ocarina of Time, which probably explains how he ended up as an Editor for Screen Rant's Gaming section. There will likely be a lot of trial and error involved, but Twelve Minutes should wind up giving players about eight hours of playtime. ![]() The game's top-down perspective can make it appear a simple game, but the suspenseful time loop sounds to be anything but straightforward. ![]() Before there was any indication of Twelve Minutes' star-studded cast, Antonio had initially planned on the game having a larger scope, but found it " very hard to convey to players the consequences of their actions when things are so complex," so he began to " compress the amount of time and the size of environment until it became 12 Minutes in a small apartment." The game doesn't ask the player to simply solve the puzzle within twelve minutes, the recursive gameplay and experiences learned through it compound into a larger structure that spans loops.įor instance, according to Antonio, " the cop shows up three minutes into the loop," and is an obstacle that needs to be overcome before players " can actually live the full loop." There are likely multiple objectives of a similar nature throughout the twelve-minute loop that build upon each other to form the correct path to beating it. Per Twelve Minutes' trailers, some loops appear to have a violent, premature ending, so the estimate of 40 runs is probably much too conservative.ĭespite the seemingly small window of time the game depicts, Antonio claims Twelve Minutes is a rather complex game. Related: Twelve Minutes May Take Place In The Shining's Overlook HotelĪccording to an interview the game's creative director, Luis Antonio, did with The Gamer in April 2021, Twelve Minutes should take players approximately eight hours to complete if they are " comfortable with adventure games." If each loop were to run the entirety of the twelve minutes, players are looking at making it through the time loop roughly 40 times. The idea is reminiscent of games like The Legend of Zelda: Majora's Mas k, or the time-looped roguelike Returnal, but the relatively short segments of Twelve Minutes promise to deliver a new experience. Players then have to find out how to escape the time loop and save both themselves and their wife, all while working against the limited amount of time. The player, as the husband, knows what's coming: a potentially violent conflict with an aggressive police officer. The game is designed around the idea of accumulated knowledge. ![]() There's a lot more than twelve minutes worth of gameplay actually in Twelve Minutes.
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